
When Dog Teleported, Dog Becomes Invisible
juliansweatt opened this issue ยท 4 comments
Type of bug
Other unexpected behaviour
Error log (if applicable)
No response
Bug description
When a dog gets teleported because of a teleport or a chunk unload, the dog is invisible (but can be heard) in the new location. The dog becomes visible again if the client reconnects.
Steps to reproduce
- Get a dog
- Teleport from a chunk which will unload when it is no longer occupied by the player, to somewhere outside the render distance
- See that the dog is invisible in the new location
Expected behaviour
Dog should be visible when teleported
Actual behaviour
Dog is not visible
This isn't something I've heard others have issues with - are there multiple players reporting the same issue, and can you provide some more information like server version, plugin ver, and perhaps some logs with debug turned on?
It sounds like a possible client-side issue to me with the entity not loading, and not plugin/server side?
This isn't something I've heard others have issues with - are there multiple players reporting the same issue, and can you provide some more information like server version, plugin ver, and perhaps some logs with debug turned on?
It sounds like a possible client-side issue to me with the entity not loading, and not plugin/server side?
im getting the same issue %100 plugin side explanation is when i teleported far away from my dog and when it teleported me he become invisible like if i a player attacks me it will attack him but invisible