Could not pass event PlayerJoinEvent to OldCombatMechanics v1.6.6
leoncp9 opened this issue ยท 3 comments
Info
- Server version: paper spigot 1.12.2
- OldCombatMechanics version: 1.6.6
- Server log file:
[04:43:16] [Server thread/ERROR]: Could not pass event PlayerJoinEvent to OldCombatMechanics v1.6.6
org.bukkit.event.EventException: null
at org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:72) ~[Paper-1508.jar:git-Paper-1508]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78) ~[Paper-1508.jar:git-Paper-1508]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[Paper-1508.jar:git-Paper-1508]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:527) ~[Paper-1508.jar:git-Paper-1508]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:512) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.PlayerList.onPlayerJoin(PlayerList.java:370) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.PlayerList.a(PlayerList.java:183) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.LoginListener.b(LoginListener.java:178) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.LoginListener.e(LoginListener.java:68) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.NetworkManager.a(NetworkManager.java:255) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.ServerConnection.c(ServerConnection.java:150) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:947) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:423) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:773) ~[Paper-1508.jar:git-Paper-1508]
at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:665) ~[Paper-1508.jar:git-Paper-1508]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_171]
Caused by: java.lang.RuntimeException: java.util.NoSuchElementException: packet_handler
at gvlfm78.plugin.OldCombatMechanics.utilities.packet.PacketInjector.<init>(PacketInjector.java:43) ~[?:?]
at gvlfm78.plugin.OldCombatMechanics.utilities.packet.PacketManager.addListener(PacketManager.java:73) ~[?:?]
at gvlfm78.plugin.OldCombatMechanics.module.ModulePlayerCollisions.onPlayerLogin(ModulePlayerCollisions.java:31) ~[?:?]
at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor44.execute(Unknown Source) ~[?:?]
at org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70) ~[Paper-1508.jar:git-Paper-1508]
... 15 more
Caused by: java.util.NoSuchElementException: packet_handler
at io.netty.channel.DefaultChannelPipeline.getContextOrDie(DefaultChannelPipeline.java:1119) ~[Paper-1508.jar:git-Paper-1508]
at io.netty.channel.DefaultChannelPipeline.addBefore(DefaultChannelPipeline.java:260) ~[Paper-1508.jar:git-Paper-1508]
at io.netty.channel.DefaultChannelPipeline.addBefore(DefaultChannelPipeline.java:249) ~[Paper-1508.jar:git-Paper-1508]
at com.comphenix.protocol.injector.netty.PipelineProxy.addBefore(PipelineProxy.java:66) ~[?:?]
at com.comphenix.protocol.injector.netty.ChannelInjector$3$1.addBefore(ChannelInjector.java:274) ~[?:?]
at gvlfm78.plugin.OldCombatMechanics.utilities.packet.PacketInjector.attach(PacketInjector.java:69) ~[?:?]
at gvlfm78.plugin.OldCombatMechanics.utilities.packet.PacketInjector.<init>(PacketInjector.java:41) ~[?:?]
at gvlfm78.plugin.OldCombatMechanics.utilities.packet.PacketManager.addListener(PacketManager.java:73) ~[?:?]
at gvlfm78.plugin.OldCombatMechanics.module.ModulePlayerCollisions.onPlayerLogin(ModulePlayerCollisions.java:31) ~[?:?]
at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor44.execute(Unknown Source) ~[?:?]
at org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70) ~[Paper-1508.jar:git-Paper-1508]
... 15 more
- OldCombatMechanics config file:
Problem Description
can you fix this error on console? Could not pass event PlayerJoinEvent to OldCombatMechanics v1.6.6
Huh? That doesn't mean that you can post the server version and a list of plugins (names are rarely that private, or you blur it out), but in order to properly judge the problem I need to know about any other plugin that might modify the netty side of things and your exact server version.
You can also consider this ticket solved and live with the error, but that sounds like an inconvenient solution to me :)
EDIT: Disabling the collision check in the config should solve this too, albeit while losing functionality.