Question about config settings
zeronerve opened this issue ยท 4 comments
In the setting below, if "enabled" is set to "false", will the the attack cooldown will still be active/enabled,? I know this is basic stuff, but I'm making changes to these settings and using /ocm reload, but I'm not seeing the difference. Just wondering if you could clarify how this is supposed to work since we are "enabling" a "disable".
disable-attack-cooldown:
enabled: false
worlds: []
generic-attack-speed: 4
More specifically, what settings do you recommend here to achieve the closest mechanics to 1.8.9 pvp?
After looking at your module class, I understand the settings, but I'm having trouble seeing the changes take affect. Does a /ocm reload apply changes immediately for a 1.14.4 server build?
what settings do you recommend here to achieve the closest mechanics to 1.8.9 pvp?
The default settings should be the closest to 1.8.9 PVP. However, for a full 1.8.9 experience, you may wish to also enable disable-player-collisions
, no-lapis-enchantments
, and disable-elytra
. (you can also turn on disable-bow-boost
and chorus-fruit.prevent-eating
, but these have very little impact on the game)