Fishing rod knockback in WorldGuard regions
martijnpu opened this issue ยท 6 comments
Information
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Server Version: Paper 1.16.5
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OldCombatMechanics version: 1.9.0
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Server Log File: Not needed
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OldCombatMechanics config file: https://pastebin.com/YidMYS52
Problem Description
When old-fishing-knockback:
is true it don't respect WorldGuard pvp-deny: true
.
To Reproduce
- set
old-fishing-knockback: true
- enter a region with WG
pvp-deny: true
- you can push other players with a fishing rod
Expected Behaviour
Disable knockback of the fishing rod
Actual Behaviour
Players can be knocked (out of the region) where pvp is disabled
Do you mean that it does the damage, or that it pulls people when reeling in?
It pulls people.
When disabling PvP in WG the 'new' fishing rod knockback is disabled, but when using OldCombatMechenics it pushes people. This means players can knock others out of the safezones.
This is not really a solution, but I fixed it with coding a separate plugin. Still thank you.
Hello, I have the same problem.
I'm using the "useEntityDamageEvent: true" setting, but with this, player can hit other players in the worldguard protected region.
Disabling the setting "fix" this problem, but create a extra problem for me from other plugins.
Can you please fix the plugin? Maybe moving this line before triggering the damage event:
Regards
ludgart
Hello, I have the same problem.
I'm using the "useEntityDamageEvent: true" setting, but with this, player can hit other players in the worldguard protected region.
Disabling the setting "fix" this problem, but create a extra problem for me from other plugins.Can you please fix the plugin? Maybe moving this line before triggering the damage event:
Regards
ludgart
What line are you on about?