LevelledMobs Plugin Incompatibility
TedixOfficial opened this issue ยท 3 comments
Im currently using a plugin called LevelledMobs on my server and when we installed OldCombatMechanics it broke a few of the core features of the plugin. We found that Old Armour Strength was messing with the damage players took when wearing armour which was fixed when we disabled that portion but when the mobs are holding a weapon then it makes the damage multipliers within the levelledmobs plugin not work properly and only do the default damage of the weapon the mob is holding. I tried disabling Old Tool Damage thinking it would do the same thing but unfortunately, the issue was still there. The only way we can find a fix for it is to remove this plugin but we need both. Is there any fix for this?
I am currently rewriting the entire damage component of the plugin whilst performing automated testing to make sure it's accurate. I noticed there were quite a few things wrong and that might interfere with other plugins. This very well might fix these issues.
@TedixOfficial please try the new test builds, where I have rewritten most of the calculations that deal with damage.