OldCombatMechanics

OldCombatMechanics

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Feature that changes the base attack speed. (1.8 has higher base damage than newer versions)

bluedragon-cairo opened this issue ยท 2 comments

commented

Problem

I found that in 1.8, I need to hit the pig (without weapons or tools) 7 times (I'm aware of the Invulnerability time), but I need to hit 10 times in 1.19. I just confirmed that 1.8 has 1.5 base damage while 1.19 has 1.0 base damage.

Proposed solution

Make a feature that changes the base attack damage for players, defaults to 1.5.

Alternative solutions

  • Make my own plugin that changes the base attack damage to 1.5
  • Make a repeating command block and do /attribute @a generic.attack_damage base set 1.5.
commented

The only time when attacking by hand dealt more than 1 damage (half a heart) was in the Minecraft betas, and that was a very long time ago. I have no idea what you are talking about but you either calculated something wrong or are experiencing some other effect / plugins interfering. If you really want to see the values involved just use something like the Healthbar plugin.

commented

made a plugin that logs the damage to the console it was 1.5 on Java 1.8.8. unsure if it's Spigot exclusive but ok