OldCombatMechanics

OldCombatMechanics

46.1k Downloads

Placeholder for combat mode

NigthDay opened this issue · 6 comments

commented

Hello! I would like there to be a placeholder that indicates when the player has oldcombat activated or deactivated, it is an option that I currently need and it would help me a lot in what I am trying to do, and clearly also for someone else who finds it a function.

commented

Can you elaborate on what "placeholder" means and what it would look like?

commented

Can you elaborate on what "placeholder" means and what it would look like?

something like %ocm_player_is_toggle% == true or false (yes or no)

commented

Are you talking about PlaceholderAPI?

commented

@NigthDay Apparently we already had PlaceholderAPI support. I have updated it for the upcoming modeset functionality. If you would like to try the newest test build with the %ocm_modeset% placeholder.

commented
commented

not working El sáb, 6 ene 2024 a la(s) 1:39 p.m., kernitus @.) escribió:

@NigthDay https://github.com/NigthDay Apparently we already had PlaceholderAPI support. I have updated it for the upcoming modeset functionality. If you would like to try the newest test build https://ci.rayzr.dev/job/OldCombatMechanics with the %ocm_modeset% placeholder. — Reply to this email directly, view it on GitHub <#687 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AYBEMOWMEAORCGJMPTAPR5DYNGD5PAVCNFSM6AAAAAA5F7Y7PCVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQNZZG43DIMZYHA . You are receiving this because you were mentioned.Message ID: @.
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Works for me

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