OldCombatMechanics

OldCombatMechanics

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Chorus fruits tp randomly inside blocks

Bafy78 opened this issue ยท 2 comments

commented

Information

  • Server Version: 1.21.1
  • OldCombatMechanics version: dev build 238
  • Server Log File:
Server Log
nothing interesting
  • OldCombatMechanics config file:
config.yml
chorus-fruit:
  # This makes the chorus fruit behaviour configurable
  enabled: true
  # The maximum distance the fruit can teleport the player. This a PER AXIS value, so this outlines a cube with
  # 2 * max-teleportation-distance as the side length
  # Vanilla default is 8.
  # Setting this to 0 disables chorus fruit teleport.
  # Setting this to a value greater than 8 MIGHT CAUSE CONFLICTS with bukkit's internal anti cheat
  # and *potentially* any other anti-cheat you use. Please make sure this is not an issue before increasing
  # this value.
  max-teleportation-distance: 5
  # Whether to prevent eating the fruit completely. This also prevents the teleportation.
  prevent-eating: false
  # The saturation value of the chorus fruit.
  # Vanilla default is 2.4
  saturation-value: 2.4
  # The hunger value of the chorus fruit.
  # Vanilla default is 4 (2 bars)
  hunger-value: 4

Problem Description

The chorus fruits, when the module is enabled, don't work properly at all and tp inside blocks.

To Reproduce

Steps to reproduce the behavior:

  1. Enable the chorus fruits module
  2. Change the teleportation distance value to anything other than the default (8)
  3. Eat chorus fruits

Expected Behaviour

You would be tped randomly above blocks in places where you can stand, in the radius

Actual Behaviour

You are tped anywhere, inside full blocks.