OldCombatMechanics

OldCombatMechanics

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Support for KnockbackSync

lowercasebtw opened this issue ยท 1 comments

commented

I already reported this there too (CASELOAD7000/knockback-sync#7) but support with this plugin would be greatly appreciated. Maybe some api setup to allow other plugins to modify the knockback values/code?

commented

I already reported this there too (CASELOAD7000/knockback-sync#7) but support with this plugin would be greatly appreciated. Maybe some api setup to allow other plugins to modify the knockback values/code?

In what way are they currently not compatible? OCM changes the velocity during the PlayerVelocityEvent on LOWEST priority, meaning it changes it first, and then KnockbackSync can do whatever later modifications are needed since it listens on NORMAL priority - unless it's disregarding the previous velocity and setting a completely new one.