[Feature Request] Hunger parameter and change to damageattacker parameter.
clucky opened this issue ยท 1 comments
I noticed that there is a damageattacker
parameter but not a damagevicitim
. That being said, for ease of memory and relevance to other parameters, damageattacker
should be changed to damage.attacker
and there should be damage.victim
damage.world
and damage.server
in addition to it.
I am wanting players to gradually loose hunger as they are mining stone. I figure this can either be done by doing hunger.attacker: -0.05
or by doing hunger: -1.0
alongside chance: 0.05%
. As with damage, it should have hunger.attacker
hunger.victim
hunger.world
and hunger.server
.
Anyway, thank you for your consideration and hopefully I will get a chance to see these features added into OtherDrops. :)
damageattacker is for supporting old configs.
You'll see here: https://github.com/Zarius/Bukkit-OtherBlocks/blob/master/src/com/gmail/zariust/otherdrops/parameters/actions/DamageAction.java?source=c#L39 that there is damage, damage.attacker, damage.victim, damage.world & damage.server already :)
Hunger is there too but not quite finalised (currently it only sets the hunger at a specific level which doesn't help.