OtherDrops

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damagetool: separate tools/item damage

Zarius opened this issue ยท 4 comments

commented

Some users may want to set "tool damage" only and not effect items.

commented

Maybe, but the only time this would make any difference is if they provide a list of tools, some of which are damageable and others which aren't.

commented

The issue I had was with this:

STONE:

  • toolexcept: ANY_PICKAXE
    drop: NOTHING
    damagetool: 5

The issue is that this will also remove 5 items from any itemstack you happen to be holding (nice feature if planned - eg. like growbie but not good if unplanned). Of course this point is moot if 2.0 doesn't yet replicate this feature.

Was thinking of adding removeitem, replaceitem (replace the item in hand, eg. for buckets/filling) & additem (there was a good idea for this but can't remember at the moment...) eventually, low priority.

commented

Ah, I see what you mean.

commented

Well, I've done this, so I guess I'll close the issue.