[enhancement] different trigger event to keep vanilla trees
georgno opened this issue ยท 0 comments
Hi, love the idea of custom trees and our server would love it but the loss of normal vanilla trees is a concern. Maybe there is already an option to it but I would suggest to have a alternative triggers. Here are some that I just made up on the fly.
-
check for nametag on used items
Could be either to name the saplings to something specific, though I don't know if saplings lose that data when placed or to generate custom trees one could use named bonemeal e.g 'fertilizer' -
use another item to fertilize instead of bonemeal
-
check for player sneaking whilst bonemealing