Sounds
A5H73Y opened this issue ยท 1 comments
Sounds should be added on major events:
- Checkpoints
- Course completion
- New records
These should respect quiet mode, and be configurable to support all server versions.
Sounds have had a complete rewrite in 6.0 and are now entirely configurable.
Sound Events include:
- Second Increment
- Second Decrement
- Player Death
- Checkpoint Achieved
- Course Finished
- Course Failed
Each can be enabled / disabled, the sound can be changed (also supports legacy names using XSounds) and the Volume and Pitch can be changed. Each respect the player's quiet mode status.