
Suggestion: Option to not have to take checkpoints in a specific order
Nesseley opened this issue ยท 0 comments
I want my players to find the quickest way to get all checkpoints and then finish the parkour at a specific place using the block to end.
With SequentialCheckpoints: true they have to find Checkpoint1, then checkpoint2 etc.
And with SequentialCheckpoints: false, they don't need to find all checkpoints, just get to the finish.
option to require all checkpoints, but in no specific order would be nice!