Prefix via vault chat
CypriotMerks opened this issue ยท 9 comments
When setting the prefix via Vault Chat (api v1.6) it creates a separate node within the userdata for the prefix, rather than editing the PEX node already existing. Because of this, Vault then goes off of that node instead of the PEX node for the prefix.
Ok. @zml2008 will be along here eventually to talk more about it.
What do you mean 'separate node in the userdata'? PEX has stored prefix and suffix as options for the past few years, so this seems like expected behavior. Provide examples of what you expect the permissions file to look like and what it actually looks like.
249aa71b-078f-4211-868c-13a3ae1b5a02:
permissions:
- '*'
options:
name: CypriotMerkz
prefix: '&f[test] '
What it suppose to look like ^
249aa71b-078f-4211-868c-13a3ae1b5a02:
permissions:
- '*'
options:
name: CypriotMerkz
prefix: '&f[test] '
worlds:
skybrock:
options:
prefix: '[test2] '
Are you setting the prefix in a specific world? That looks like what I'd expect if you have one prefix set globally then set a prefix for a world (where the world
parameter is not null
).
No, I was using vault's chat system and setting the prefix via SetPlayerPrefix no world args given.
May be part of vault, where they set the world to the one the player is currently in.