"Disable Player Damage" for Individual mobs
JMCY26 opened this issue ยท 6 comments
DisablePlayerDamage: True/False is okay... but if someone sets their wolf on you, you cannot fight back.
Could you make a break down below each mob, under Displaydog, DisplayCat, DisplayHorse etc, a Disable Damage for each mob individually, so I can disable Player damage myself for Cats, Horses, Llamas, parrots but not Dogs?
That way all nonaggressive animals are protected & players can still attack dogs to protect themselves.
Thanks
Hello @JMCY26 ,
This seems like a reasonable feature request, I'll see what I can do in the coming weeks. ๐
Cheers,
Pyves
Thank you, would really appreciate that as it's highly requested on our server.
Thanks!
I've implemented a new enableAngryMobPlayerDamage
configuration parameter that should do the trick. Would you like to give this beta version a try?
I've implemented a new
enableAngryMobPlayerDamage
configuration parameter that should do the trick. Would you like to give this beta version a try?
I have now tested this and works great. Aggressive pet wolves can be killed, everything else not. Perfect!