PreciousStones

PreciousStones

269k Downloads

prevent-mob/animal-spawn: Ghast / Shulker / Golem / Villager and more. Fails.

Coldene opened this issue ยท 1 comments

commented

Hiya. I hope you are having a good week, sir.

Please consider applying fixes for the below issue in any next update.
I completely love this plugin for years. You are an exceptional dev and I have
mentioned this elsewhere a few times. Long live PreciousStones. And.. of course,
it's devs!

build info.
Paper version git-Paper-897 (MC: 1.10.2) (Implementing API version 1.10.2-R0.1-SNAPSHOT)
^1 version behind. 26 Oct 2016.

PreciousStones-10.4.0

Other plugins include (All up to date for 1.10 as far as I know)
GroupManager, FastCraftPlus, CoreProtect, dynmap, WorldEdit, UnlimitedRecipes, ClearLag, WorldBorder, Votifier, Multiverse-Core, ProtocolLib, Zenchantments, mcMMO, GAListener, Vault, GiantTrees, PerWorldInventory, LWC, HolographicDisplays, WorldGuard, SignLogger, RandomTeleport, PlayerVaults, LandValue, MagicSpells, MagicSpellsShop, MyPet, Essentials, Autorank, Jobs, PreciousStones, SilkSpawners, EssentialsChat, CS-CoreLib, MyPreciousStone, ChestShop, Dynmap-Essentials, Slimefun, EssentialsProtect, EssentialsGeoIP, Barrels, EssentialsAntiBuild, EssentialsSpawn, Dynmap-PreciousStones, SlimefunGuidePlus, ExoticGarden, SoulJars, SlimefunOres, SlimeScrap

Issue.
It would be lovely to see no ghasts spawning inside protections, shuklers, iron golems, villagers
and some other stuff I forgot, maybe silverfish? They all spawn inside prevent-mob-spawn fields.
Slime and magmacube and something else, again forgot, sorry. They wont teleport-on-enable.

Also, possible fail of prevent-animal-spawn with VillagerGolem / IronGolem ID conflict?
/mvm set monsters true
/mvm set animals true
Messy *spawner shop in seconds haha.
Strange as prevent-mob/animal-spawn is on.

*I know SilkSpawners has twitchy glitchy code at best (all versions after 1.8)
but it should still prevent the spawn events I think. Can you fixit, sir? If not
I can just try worldguard prevent those mobs spawning in the world where the shop is.
Ghasts and Shulkers in The Overworld... Rrrright. :D
No console output or errors.

Consider adding a prevent-villager-spawn: A new field flag?
That might also allow for handy locking villages/golem farms to prevent
the villagers breeding for example. Anyway, take care. Thanks for reading my
post.

Have a good one, you!

commented

While going over old posts and closing any issues I left
that are no longer relevant I did test the above bug.

/ss give jabbablock Ghast 1 (silkspawners) PS 10.7.1 (Paper 1.12)

"Boss! There's a swarm of ghast's in the admin shop!?"
Heh!