PreciousStones

PreciousStones

269k Downloads

Visualization Crashes Client

cjayride opened this issue ยท 2 comments

commented

Visualization is crashing my client while designing field boundaries of very large areas. I have lowered the visualization settings drastically and switched to the default texture pack, but it still happens. (The boundary area is 14400, blocks. and I have areas that require much much more.)

In summary, I can't set the boundaries for towns or houses because the game crashes when loading visualization.

Precious Stones v8.3

commented

Closing issue because I no longer consider this a bug, I just think it should be more aware as it may be a problem for some people.

commented

Using the default texture pack definite helps avoid the crash as well as using these settings:

visualization: block-type: 20 seconds: 30 mark-block-type: 49 end-on-player-move: false frame-block-type: 20 blocks-to-send: 100 ticks-between-sends: 10 default-density: 8 max-fields-to-visualize-at-once: 5

But the client still crashes sometimes. Probably no way around it? Except to set render distance to short and minimize every graphic ability/texture in the game when setting up large cuboid fields.