ProtocolLib

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Intercept Forge packets from the server to the client

Worf2340 opened this issue ยท 1 comments

commented

I'm running a Thermos 1.7.10 server with Protocollib 3.7.0. Is anyone able to provide a small example on how to listen to packets from Forge mods being sent to/from the server?

commented

I figured out how to listen to packets sent to the server by the client using PacketType.Play.Client.CUSTOM_PAYLOAD, but I can't seem to listen to packets sent from the server to the client using PacketType.Play.Server.CUSTOM_PAYLOAD.

Here is the code I'm using.