ProtocolLib

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com.comphenix.protocol.injector.netty.channel.NettyEventLoopProxy.execute()

ricardouxr opened this issue · 4 comments

commented

How can I solve this? It consumes too much resource and I don't understand what exactly

(Consumes more when users start to connect)

Screenshot_20220711_013028

commented

wdym "too much resource"? Its less than one percent of the overall server total time...

You didn't read that right apparently, (Starts to over-consume when players start connecting)

commented

wdym "too much resource"? Its less than one percent of the overall server total time...

commented

okay, more = 0.01%? Thats still not much 🤷
Maybe you should re-think which information might be useful for people (like me) which cannot magically see your issues.

commented

bien, más = 0,01%? eso todavía no es mucho🤷 Tal vez debería volver a pensar qué información podría ser útil para las personas (como yo) que no pueden ver sus problemas mágicamente.

xd