com.comphenix.protocol.injector.netty.channel.NettyEventLoopProxy.execute()
ricardouxr opened this issue · 4 comments
wdym "too much resource"? Its less than one percent of the overall server total time...
You didn't read that right apparently, (Starts to over-consume when players start connecting)
wdym "too much resource"? Its less than one percent of the overall server total time...
okay, more = 0.01%? Thats still not much 🤷
Maybe you should re-think which information might be useful for people (like me) which cannot magically see your issues.