ProtocolLib

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Packet prelogin and login unable to intercept

wyamg4 opened this issue · 3 comments

commented
  • This issue is not solved in a development build

Describe the bug
An error wall is printed to the console and in-game chat every time PacketType.Play.Server.OPEN_WINDOW occurs.

To Reproduce
Listen for OPEN_WINDOW packet within an OpenInventoryEvent listener. Open an inventory.

Expected behavior
Packet is received successfully and you can identify/change packet fields.

Screenshots
Error wall provided: https://pastebin.com/L7p64WnX

Version Info
https://pastebin.com/b4SdrtzA

Additional context
N/A

commented

And again a candidate... :)

ProtocolLib Version: ProtocolLib v4.8.0
Bukkit Version: 1.19.3-R0.1-SNAPSHOT

That doesn't fit...

commented
commented

You should be on dev build 612...