Fails to send SPAWN_ENTITY packet 1.20.6
dsevvv opened this issue ยท 1 comments
- This issue is not solved in a development build
Describe the bug
Using ProtocolLib to send the client a SpawnEntity packet fails and sends errors in the console.
To Reproduce
Steps to reproduce the behavior:
- Launch server using a plugin that tries to send the client a SPAWN_ENTITY packet type.
- Wait for server to statup
- See error
Expected behavior
An entity should be spawned on the client of the targeted player.
Error Text
Pastebin
Version Info
Dump
Additional context
N/A