PlayerHitPlayer event collision with RevivalMe
insidethehearts opened this issue ยท 4 comments
Describe the bug
I have a fork on dying condition that prevents player 1 from hitting player 2 when player 1 is in dying condition. With your plugin (Premium version) player 1 can be player 2 when in a state before death.
(I think, your plugin use hitEvent.setCancelled(false).)
To reproduce the bug
- Insatll PvPManager Premium & RevivalMe
- Get a state before death
- Try to hit a opponent
Server:
Core - Paper 1.20.4
PvPManager Premium - latest
It's really fixed my problem. I am set this function to 'false' by default.
In any case, thanks for the prompt response!