PvPManager

PvPManager

3M Downloads

Crashing After Death.

Spooky101 opened this issue · 6 comments

commented

I got the PVP manager plugin its all configured but when i pvp my friend in the pvp zone we have we crash after death or after the combat timer goes down.

---- Minecraft Network Protocol Error Report ----
// Maybe this time it will work!

Time: 2025-01-27 20:53:49
Description: Packet handling error

java.lang.IllegalStateException: Player is either on another team or not on any team. Cannot remove from team 'PVP-f6c6989aa59d'.
at fcg.b(SourceFile:308)
at ggb.a(SourceFile:2154)
at aff.a(SourceFile:132)
at aff.a(SourceFile:18)
at yz.lambda$checkThreadAndEnqueue$0(PacketUtils.java:44)
at net.optifine.util.PacketRunnable.run(PacketRunnable.java:28)
at bra.d(BlockableEventLoop.java:210)
at bre.d(SourceFile:23)
at bra.B(BlockableEventLoop.java:175)
at bra.bA(BlockableEventLoop.java:152)
at flk.c(SourceFile:1296)
at flk.f(SourceFile:922)
at net.minecraft.client.main.Main.main(SourceFile:267)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103)
at java.base/java.lang.reflect.Method.invoke(Method.java:580)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159)
at net.minecraft.launchwrapper.Launch.main(Launch.java:30)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Render thread
Stacktrace:
at fcg.b(SourceFile:308)

-- Incoming Packet --
Details:
Type: clientbound/minecraft:set_player_team
Is Terminal: false
Is Skippable: false
Stacktrace:
at yz.a(PacketUtils.java:112)
at gfx.a(SourceFile:131)
at gfx.a(SourceFile:110)
at yz.lambda$checkThreadAndEnqueue$0(PacketUtils.java:53)
at net.optifine.util.PacketRunnable.run(PacketRunnable.java:28)
at bra.d(BlockableEventLoop.java:210)
at bre.d(SourceFile:23)
at bra.B(BlockableEventLoop.java:175)
at bra.bA(BlockableEventLoop.java:152)
at flk.c(SourceFile:1296)
at flk.f(SourceFile:922)
at net.minecraft.client.main.Main.main(SourceFile:267)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103)
at java.base/java.lang.reflect.Method.invoke(Method.java:580)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159)
at net.minecraft.launchwrapper.Launch.main(Launch.java:30)

-- Connection --
Details:
Protocol: play
Flow: CLIENTBOUND
Is Local: false
Server type: OTHER
Server brand: Paper (Velocity)

-- System Details --
Details:
Minecraft Version: 1.21.4
Minecraft Version ID: 1.21.4
Operating System: Windows 11 (amd64) version 10.0
Java Version: 21.0.3, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 363312672 bytes (346 MiB) / 738197504 bytes (704 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 12
Processor Vendor: AuthenticAMD
Processor Name: AMD Ryzen 5 4500 6-Core Processor
Identifier: AuthenticAMD Family 23 Model 96 Stepping 1
Microarchitecture: unknown
Frequency (GHz): 3.59
Number of physical packages: 1
Number of physical CPUs: 6
Number of logical CPUs: 12
Graphics card #0 name: NVIDIA GeForce RTX 3050
Graphics card #0 vendor: NVIDIA
Graphics card #0 VRAM (MiB): 8192.00
Graphics card #0 deviceId: VideoController1
Graphics card #0 versionInfo: 32.0.15.6636
Memory slot #0 capacity (MiB): 8192.00
Memory slot #0 clockSpeed (GHz): 3.20
Memory slot #0 type: DDR4
Memory slot #1 capacity (MiB): 8192.00
Memory slot #1 clockSpeed (GHz): 3.20
Memory slot #1 type: DDR4
Memory slot #2 capacity (MiB): 8192.00
Memory slot #2 clockSpeed (GHz): 3.20
Memory slot #2 type: DDR4
Memory slot #3 capacity (MiB): 8192.00
Memory slot #3 clockSpeed (GHz): 3.20
Memory slot #3 type: DDR4
Virtual memory max (MiB): 34706.94
Virtual memory used (MiB): 12376.41
Swap memory total (MiB): 2048.00
Swap memory used (MiB): 0.00
Space in storage for jna.tmpdir (MiB): available: 75411.62, total: 475992.00
Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 75411.62, total: 475992.00
Space in storage for io.netty.native.workdir (MiB): available: 75411.62, total: 475992.00
Space in storage for java.io.tmpdir (MiB): available: 75411.62, total: 475992.00
Space in storage for workdir (MiB): available: 75411.62, total: 475992.00
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
OptiFine Version: OptiFine_1.21.4_HD_U_J3_pre11
OptiFine Build: 20250110-211831
Render Distance Chunks: 32
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 3.2.0 NVIDIA 566.36
OpenGlRenderer: NVIDIA GeForce RTX 3050/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 12

commented

Do you have PvP toggle nametags enabled?
Also do you use TAB?

commented

I do use TAB yes, and i am unsure on the first question so i doubt it.

commented

Tagged In Combat:
Enabled: true
Time: 10
NameTag Prefix: '&4&lCombat &c'

Currently only on premium version and when using the TAB plugin

NameTag Suffix: ''
Glowing: true

Symbol to use for the bar and how many times to repeat it. Other symbols ▊,▮,▯,|

Action Bar:
Enabled: true
# You can use any PlaceholderAPI placeholders here
Message: '&b&lCombat &a&c &e&l &b[sec]'
Symbol: ▊
Total Bars: 20
Boss Bar:
Enabled: true
# You can use any PlaceholderAPI placeholders here
Message: '&8&l[&c&lIn Combat&8&l] &e&l seconds'
# See here for bar color options - https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html
BarColor: RED
# See here for bar style options - https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarStyle.html
BarStyle: SOLID
Self Tag: false
Untag Enemy: false
EnderPearl:
# Time in seconds before the player can throw another enderpearl
Cooldown: 10
# If enabled, will retag the player when they throw an enderpearl
Renew Tag: true
Block:
EnderPearls: true
ChorusFruits: true
Teleport: true
Place Blocks: false
Break Blocks: false
Interact:
Enabled: false
# List of materials to block interaction, adding DOOR means all materials that end with DOOR like IRON_DOOR and so on
# Also blocks physical interactions, having PRESSURE_PLATE also allows blocking the activation of pressure plates
List:
- 'DOOR'
- 'BUTTON'
- 'BED'
Elytra: false
Eat: false
Totem of Undying: false
Open Inventory: false
Commands:
Enabled: true
Whitelist: true

commented

Setting NameTag Prefix: '&4&lCombat &c' to empty like NameTag Prefix: '' should fix it then.
You probably aren't seeing the nametags change anyway since TAB blocks it

commented

Thank you, ill let yk if it works.

commented

Update: It''s completely fine now appreciate the help.