Quest not redoable for OP in last dev builds
Zedd7 opened this issue ยท 5 comments
The quests are re-doable if you set them to be repeatable by everyone.
OPs still have to wait for the timer just like everyone else, this was changed in the dev builds, it's not a bug.
I rather prefer this way, I don't exactly want to be accidentally doing quests again when I'm not supposed to be, and if I need to redo them to test them I can remove them from my quest profile as completed for the test. I hated that OP's were easily maneuvering around "the rules" we set for others and it was difficult if not impossible to avoid doing that by accident with the "ignore conditions".
Actually being OP on my server = being administrator and then a quest creator.
Then there is no such thing as "maneuvering around the rules" on my server because OP only redo quests for testing purposes.
If this feature was removed by default for OP, it would be nice to see it return as a permission :)
A permissions wouldn't a bother as far as I'm concerned. :P Infact it might even benefit other people who would like to grant ways around the conditions, but without granting OP status.
I need OP at all time on my server for various reasons, and I'd hate to have to disable it at random if this was put back to an "conditions always ignored for OPs".
So then yes, a permission node to avoid Quest Conditions please. xD (Plz don't put this back on by default for OPs)
As zerafox already noted, it is not a bug.
This feature has been removed because there is a whole new branch (/q player [args]) of commands to aid admins and quest creators.
For example, a command to force quest start for a player is:
/q player quest start -ef
This command can be used to manually start a quest for any player. Flag -e makes it execute onStart events and flag -f forces start even if conditions are not met.
shorter version: /q pl q start -ef
All new commands will be properly documented at the next release. Until then, command
/q help [command]
should provide sufficient info about any command. (To fully explore new player branch of commands, use /q help player -d. You have to use flag -d to see commands deeper than direct subcommands of player branch)