[BUG] command-on-damage Problem
Blueeyestar opened this issue ยท 0 comments
Paper= Paper version git-Paper-288 (MC: 1.16.4) (Implementing API version 1.16.4-R0.1-SNAPSHOT)
RP= 383
As of recently, users no longer lose their inventory when they fall into the end. I found out that it is the Red Protect.
I found the lines:
command-on-damage {
VOID="spawn {player}"
}
That means as soon as they get damage in the void they are automatically teleported out. You don't lose your items. but what they should. How can I paraphrase that the players die again as usual in the Void and lose their items?
If I change it to
command-on-damage {
VOID = "kill {player}"
}
I get a permanent message in the chat until the user is dead. but then his inventory is also empty