ScriptCraft

ScriptCraft

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Is it possible to query what blocks exist in the world relative to the drone?

Noxid86 opened this issue ยท 7 comments

commented

What I mean is if I tell a drone to move forward can i then do something akin to

 .fwd().queryBlock('fwd', function(info){
     if( info.blocktype() == 'wood'){
          say('this is wood');
     }
})
commented
MyDrone.fwd(5)
MyDrone.getBlock().type            // or typeId instead of type if you need the BlockID
commented

Thank you for all the feedback. I started learning Javascript for Web last year and this has me giddy. Are there any serious limitations? I also havent been able to figure out if one can directly edit object/block properties like 'hits to break' or add new blocks.

commented

Thank you very much. Im not sure if this is the best place to ask questions when getting started. Is there a forum somewhere that is usage oriented rather than development oriented? This project is very exciting :D thanks!

commented

I usually just ask here, but yeah a forum would be great. Saw someone talking about a Website coming soon in another Issue but that was from mid 2017 so thats prb cancelled.

commented

As another reference, there is a Google group located at https://groups.google.com/forum/?fromgroups#!forum/scriptcraft---scripting-minecraft. Lots of good information and people for feedback there as well.

commented

Last Post from May
4 Views, 0 Replies

commented

adding new blocks and stuff like that is not possible without a modification on the client, and you wont be able to do that just with javascript. making blocks 1hit could be archived by checking player interact events, if its a hit on a block of your choice, destroy the block and drop the item.