[Bug] Ships Don't Move
MrRagtime opened this issue ยท 11 comments
Describe the bug
When I right click on the move sign it don't do anything besides turns the ship to bedrock and back to its og state and doesnt move
To Reproduce
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Make a ship
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Right click on the wheel sign
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Minecraft version (eg. 1.20.1)
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Platform Leaves
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Ships version Commands do not work but I downloaded the latest release
Log
latest (1).log
The turning to bedrock is that its not finding the [ships] sign and that the bedrock is showing you what ships sees as your ship.
There should be a message that tells you this, but isnt showing. I'll look into why the message isnt showing
Just some notes for myself
Message sent on fail:
Translation of AText:
Also some bugs I noticed
Version: 6.0.0:Beta-16.0 (Latest Release from Bukkit) + (Latest Release of ShipsBridge)
- Right clicking on the [Ships] Ship (Ship name) sign doesn't send the info
- When right clicking on the [Wheel] sign or left clicking on the [Move] it can take a long time to do anything
(Maybe depending on Ship size?) - All commands do not send/work for /ships
- Boats do not move
- ShipsBridge-Towny does not load even though I added it to the plugins folder
I saw this as well
- [ShipsBridge-Factions] Failed to register events for class ShipsBridge.ShipsBridgeFactions because MoseShipsBukkit/Events/ShipMovingEvent does not exist.
Could that be the problem?
Log File
Questions
- Will Ships move with Redstone?
Thanks for the info
I think all messages for yourself arnt working and likely related to your commands not working too. Mind saying what server your using? Is it pure paper?
Moving a ship take a long time as currently it recalculates your ship every click. This is going to be fixed in the next major release
As for boats, do you mean the vanilla boats? Or one of the ship types?
As for ships Bridge, that was designed for ships 5 sadly and doesnt work on anything Minecraft 1.13+. There will be a alternative for version 6 soonish
np and im using Leaves 102 (1.20,1)
https://leavesmc.top/downloads/all
I can understand the ship recalculate and I can wait
also I meant as for boats do not move as in Ship types (Just added it there as a list of bugs)
and ship bridge would've been nice but it cool
Ive heard of leaves but never used it and therefore i dont officially support it. The issues with commands and messages maybe a result of that as Ships translation layer uses the Adventure library for sending messages which is something that is added on Paper and i know some forks of paper have had issues with it (normally fixed after sending the developers a message)
As for commands, they are one of the few things still registered though the SimpleCommandManager
which has officially dropped support, so some forks of paper may have fully dropped it. Next major update should also fix this as the plugin will be registered though the new paper plugin loader.
Interesting that the WaterShip does not move as the logic for moving is shared between all and was tested. Cannot say why that wouldnt work.
Ill have a play with leaves and see if i can replicate it
Had a play and managed to replicate the issues and have just uploaded a new version of Ships (needs approving).
This isnt a major update so the rescanning every move is still present, but I managed to fix most of what was mentioned here.
also the bar not disappearing when you created a ship type should be fixed too (due to the watership not finishing it register which is why it couldnt move either)
Look out for Beta 16.1
The patch got approved (not normally that quick)