A bug in block detection
ThatPerkel opened this issue ยท 4 comments
Describe the bug
When I was messing around with our vehicles, I've noticed a strange behaviour of our ship when detecting blocks. I wasn't sure if I can describe it, so I'm attaching a WE schematic of our plane. In it's cockpit, there is a hole in the ceiling - in this state, the ship is detecting 5 blocks. But when you seal it, it can correctly detect the whole ship.
Using latest release and Paper-297 (MC: 1.17.1).
buggedplane.zip
Finally got around to looking at your ship.
There isnt a bug here, you have made a assumption that blocks are connected when they arn't. By filling that gap, you connect those 5 blocks to the rest of the ship. Hope that helps