Unable to Interact (trade) with Shops.
blablubbabcDEV opened this issue ยท 2 comments
Migrated from: https://dev.bukkit.org/projects/shopkeepers/issues/304
Originally posted by ramin654 (Mar 14, 2015):
What steps will reproduce the problem?
Not sure if my issue is easily reproducible, but this is essentially what i did:
- Create shop as an OP (admin shop)
- Configure all the trades to my liking as an OP
- Attempt to open shop (right click) to test. Opens fine.
- Click on ANYTHING in my inventory OR any of the trade slots (the 2 cost slots, or the 'reward' slot (all empty) )
^^This results in the trade GUI instantly closing. In debug i dont get anything that sugests why it closed. all it says was
"___ interacted with shop at.....
Opening trading menu...
trading menu opened"
Thats it...
What is the expected output? What do you see instead?
I expected to be able to trade regularly with the shopWhat version of the product are you using?
95% sure its v1.50 (I just realized you uploaded a new version 1.51, ill try to see if that fixes it) (i say only 95%, because i'm not sure how to check the version of the plugin, its not in the config files, or in game...)Do you have an error log of what happened?
No errorsPlease provide any additional information below.
Im running a forge-cauldron server, 1.7.10 no other errors seem to occur, if you need any more info let me know.
Originally commented by blablubbabc (Mar 14, 2015):
Cauldron caused all kinds of issues with this plugin in the past already.. I think this problem was even reported a few times already.
However I have never used cauldron myself, and I don't know how cauldron internally works, so I can't really help you getting it to work with cauldron..
You have to find someone who is expert with cauldron. Shopkeepers is open source, so once someone knows how to get it to work with cauldron, I feel happy to make the necessary changes. However I can't do them myself.
I can only tell you that shopkeepers is working fine on craftbukkit and spigot.. for which is was created for.
Edited Mar 14, 2015