Shopkeepers

Shopkeepers

2M Downloads

Problem with edeting shops.

blablubbabcDEV opened this issue ยท 3 comments

commented

Migrated from: https://dev.bukkit.org/projects/shopkeepers/issues/371

Originally posted by batteryguy (Mar 20, 2016):

What steps will reproduce the problem?
1.Just installed the pluginWhat is the expected output?
Opening off the admin shop inventory.
What do you see instead?
Notting happens.What version of the product are you using?
latestDo you have an error log of what happened?
NoPlease provide any additional information below.
I can use /shopkeeper to spawn the villager, but i can't shift rightclick it to openp the editor.
I can't make an playerowned shop. spawn_eggs aren't working.

commented

Originally commented by blablubbabc (Mar 20, 2016):

Quote:I can use /shopkeeper to spawn the villager, but i can't shift rightclick it to openp the editor.

Make sure that you are running spigot, and not any other 'modded' server software (like cauldron or similar). Shopkeepers is not supported on Cauldron, and it has been reported to not work properly on it.
Make sure that you are using the very latest version of spigot (spigot is updating daily right now), and of Shopkeepers.
Make sure that you are crouching and right-clicking the shop entity (villager).
After having checked the above points and it is still not working: Turn on debug mode and try to open the editor menu once again -> it might print useful information, for ex. if another plugin is preventing shop interaction.
Last resort: Try with none/as less as possible other plugins.

I can assure you that the editor menu is working fine for me on my test server.
Quote:I can't make an playerowned shop. spawn_eggs aren't working.

That is related to a MC 1.9 change: In MC 1.9 villager-spawn-eggs are identified by internal item data instead of the 'data/damage value' of the item. The default config still uses the old damage/data-value. Change it to 0, and all spawn-eggs should act as 'shop creation item'.

Sadly, there is no new API in bukkit for MC1.9 yet which would allow me to check if the held spawn is of a certain type (ex. villager egg instead of spawn-egg for any other mob). Once that has been added by the spigot-team, I can look into adding support for that again in Shopkeepers.

        Edited Mar 20, 2016
commented

Originally commented by batteryguy (Mar 20, 2016):

It's working now. Thank you.
I forgot to check for the latest version off spigot.

commented

Originally closed by blablubbabc (Mar 20, 2016)