Issues with permissions and buy shops
blablubbabcDEV opened this issue ยท 5 comments
Migrated from: https://dev.bukkit.org/projects/shopkeepers/issues/375
Originally posted by TinyRa1n (Mar 28, 2016):
Hey there,I'm having problems with the buy shops, after they are created when right clicking on the sign nothing can be seen, from my account and another account, I can modify it and everything like normal however when viewing the shop nothing shows up, the trade and sell shops work fine.The other issue I am having is that permissions don't work or are sometimes temperamental, any group without any shopkeeper permissions is able to create any shop they like using the command and spawn egg, even taking the permission away with - -shopkeeper.* doesn't work which is a pain because I only want certain players to be able to create shops.Just a couple of suggestions which I think would improve the plugin:Allow the option to enable/disable shop types, e.g. disable sell and buy shops but keep trading ones enabled - this would be awesome as I only want to use trading shops on my server.For the economy allow you to configure how many different layers of economy blocks you want, I only want one block of economy so had to set all layers to the same block
Originally commented by blablubbabc (Mar 28, 2016):
Quote:'m having problems with the buy shops, after they are created when right clicking on the sign nothing can be seen, from my account and another account, I can modify it and everything like normal however when viewing the shop nothing shows up, the trade and sell shops work fine.
For buy-shops you need to have enough currency items in the chest. Any trades which require more currency items than there are inside the chest, will not be shown.
Quote:The other issue I am having is that permissions don't work or are sometimes temperamental, any group without any shopkeeper permissions is able to create any shop they like using the command and spawn egg, even taking the permission away with - -shopkeeper.* doesn't work which is a pain because I only want certain players to be able to create shops.
I am using PEX and '- -shopkeeper.*' works fine for me: It successfully removes the permissions which are granted by shopkeepers by default. Which permissions plugin are you using?
Quote:Allow the option to enable/disable shop types, e.g. disable sell and buy shops but keep trading ones enabled - this would be awesome as I only want to use trading shops on my server.
Every shop type has a specific permission node. You can 'disable' shop types, but removing the corresponding permission node from your players.
Quote:For the economy allow you to configure how many different layers of economy blocks you want, I only want one block of economy so had to set all layers to the same block
I assume you mean the 'low' and 'high' currency items? There is only a maximum of 2 such 'economy layers' supported by shopkeepers.
So you are talking about an additional 'use-high-currency-item'-setting, which would toggle (for convenience reasons) between whether or not the high-currency-item related settings are used? So that if it is turned off, the high currency item slots would act the same as the normal currency item slots: Using the same items, 'currency-value' and 'high-currency-min-cost' would be the currency item's max stack size.
Originally commented by blablubbabc (Jul 21, 2016):
I cannot reproduce any permission issues. If you still have this issue, maybe create a new ticket and attach your permissions config there so that I can hopefully reproduce it.
Originally commented by TinyRa1n (Mar 28, 2016):
[at]blablubbabc:
Thanks for the reply,
Ah okay I understand now about the buy shops. thank you for clearing that up for me.
I am using group manager for my permissions plugin, it doesn't allow them to do the commands that are default to op however it allows them to create any shop and do all the stuff that is defaulted to everyone.
And yeah so like you have the ability to choose how many currencies you want whether this be just one or maybe 4.
Originally commented by blablubbabc (Mar 28, 2016):
[at]TinyRa1n:
Well, I don't know if GroupManager works differently somehow, but using PEX it works for me.. I can test with GroupManager later, maybe I find the issue.
Having 4 currencies makes no sense to me, as there are a maximum of 2 slots available..
If you have that many different items being used in the economy, the trading shopkeeper might be better suited for that.
Edited Mar 28, 2016