[reuquest] A use for /war
TomLewis opened this issue ยท 6 comments
Have a real use for /war, have a war system that does these things:
- Records everything into MySQL, wars, PVP, who killed who, who won/loss
- Is limited to not have constant wars one after another.
- A war is broken up into fights, when a war happens a fight can be started that puts everyone in an area, a WG area? that they can then fight it out, the winner of that fight gets a point.
-- Points accumulate over time to win the war
-- Once a war is won, some land is given over via WG or even better griefprevention (if integration is added)
Even if just to start the wars & fights were recorded, so then players could do PVP between crews and have statistics for winning and loosing wars.
Nice request!
Additionally it will be cool to cancel PvP protection in land claims (WG or even better griefprevention) for clan members during clan war.
some land is given over via WG or even better griefprevention (if integration is added)
The plugin would randomly choose a land from a member of the losing clan. And then give it to a leader of the other clan?
Is limited to not have constant wars one after another.
Limited how?
Griefprevention Claim would be better, they can now set a home in their claim, they can now trust all members of their crew, so being able to set a main plot home may be the best start?
It could automatically be set via where they set their crew home warp point? This covers cost too, and showing on the map with markers (with the other plugin).
The other option would be to have all wars happen in 1 WorldGuard claim, this would be a pre-defined battleground(s), a war could trigger battle arena or StrikePractise pvp plugin fight, then all Winning/losing/teams etc is all auto done.
Limitation would be cooldown/warmup timers, crew size, to stop a 100 man crew attacking a 2 man crew (Could check number of crew members online aswell), stop a crew logging in with 1 crew member, starting a war and how a fight would happen would need to be the main thing to figure out, this would work out more like a siege replacement for GriefPrevention maybe?
I will ask my users how they think it should work, there is a simpleclans intergration with war for the very dead "preciousstones" https://www.spigotmc.org/resources/preciousstones.5270/
how does the preciousstones integration work with war and those claims? There may be code available to re-use and get rid of preciousstones, nobody uses it any more.
how does the preciousstones integration work with war and those claims? There may be code available to re-use and get rid of preciousstones, nobody uses it any more.
Apparently it allows clans in war to enter their rivals' lands.
Griefprevention Claim would be better, they can now set a home in their claim, they can now trust all members of their crew, so being able to set a main plot home may be the best start?
It could automatically be set via where they set their crew home warp point? This covers cost too, and showing on the map with markers (with the other plugin).
I was referring to giving lands as prizes. Are you talking about the arena location?
Oh sorry I was talking about how a war would be triggered, at present in GriefPrevention you have to stand in the claim and /Siege.
Yeah lands as prizes wouldn't be good, them looting is their prize along with the points system of a win.