Skript

Skript

743k Downloads

Unable to detect biome at player location

Acult opened this issue · 3 comments

commented

Skript/Server Version

29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §rServer Version: §31.16.5-1212 (MC: 1.16.5)
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §rSkript Version: §32.8.0 (skriptlang-github)
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §rInstalled Skript Addons: §3
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - skript-placeholders v1.5.2 (https://github.com/APickledWalrus/skript-placeholders)
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - SkUniversal v2.13
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - SkArclight v1.0.0 (https://github.com/ShaneBeee/SkArclight)
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - skRayFall v1.9.28 (https://sk.rayfall.net/)
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - SkBee v1.15.3 (https://github.com/ShaneBeee/SkBee)
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - SkJade v1.4.3 (https://www.github.com/Ankoki-Dev/SkJade)
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §rInstalled dependencies: §3
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - Vault v1.7.3-b131
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - WorldGuard v7.0.5+3827266
29.01 11:19:39 [Server] Server thread/[INFO] §7[§6Skript§7] §r - GriefPrevention v16.17.1-2b69191

Bug Description

Internal error throwed when checking biome at location of player, while being in a dimension different than world.
Note that skript recognizes such dimension, as i can teleport to it through skript teleport when i specify world(""world name") on the location function

Expected Behavior

It should tell me the biome at my current location

Steps to Reproduce

Latest Skript, latest SkArclight
Mohist 1.16.5
Any mod which adds new biomes

command /checkbiome:
trigger:
send biome at player to player

Errors or Screenshots

https://pastebin.com/eZuD4seF

Other

No response

Agreement

  • I have read the guidelines above and affirm I am following them with this report.
commented

We'll take a look, but it's extremely likely that we won't be doing anything to solve this, as Skript currently doesn't support running on Mohist.

commented

This is because Mohist inserts new values into the Biome enum and Skript does not have lang nodes for them. This is not something we can or will completely fix, but we can at least prevent the stacktrace and return the raw enum name instead.
This will also be useful for when Skript is lagging behind a Minecraft version update that changes any enums we use.

commented

thanks a lot