Checking if player is online doesn't seem to work with this method
noySq opened this issue ยท 1 comments
Skript/Server Version
[Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[Skript] Server Version: git-Purpur-2125 (MC: 1.20.4)
[Skript] Skript Version: 2.8.0 (skriptlang-github)
[Skript] Installed Skript Addons:
[Skript] - DiSky v4.12.2-beta1
[Skript] - skript-reflect v2.4 (https://github.com/SkriptLang/skript-reflect)
[Skript] - SkBee v3.1.0 (https://github.com/ShaneBeee/SkBee)
[Skript] Installed dependencies: None
Bug Description
Using the code below doesn't seem to work, even though the player is online, it says offline. The player receives the message too.
Expected Behavior
It should say the player is online
Steps to Reproduce
command /test [<text>]:
trigger:
set {_player} to (arg-1 parsed as offlineplayer)
if {_player} is online:
send "ONLINE!" to {_player}
else:
send "OFFLINE!" to {_player}
Errors or Screenshots
No response
Other
No response
Agreement
- I have read the guidelines above and affirm I am following them with this report.