Add On Interact:
BearBuilds opened this issue · 5 comments
Suggestion
Add a event on interact:
Why?
Instead of doing on right-click on chest:, on right-click on door, on right-click on button etc. You can do on interact: like how would guard has a flag for interact to cover all interaction types.
Other
No response
Agreement
- I have read the guidelines above and affirm I am following them with this suggestion.
so basically a less useful click event? I dont see why they would need to make a whole other event for interacting with interactable objects
1, I would imagine that the interactions would be somewhat hard coded, as an on interact with []
is literally just on click on []
2, and if they were hard coded, some people wouldn't want the event to listen to some of these things, so just using the click event.
Skript’s on left/right click is based on PlayerInteractEvent and its inheritors. The user here is proposing a more ambiguous event instead.
This seems more like a quality of life feature. Sure you could list all the blocks but having this would be a bit easier and quicker.
This seems more like a quality of life feature. Sure you could list all the blocks but having this would be a bit easier and quicker.
This is my exact thought instead of listing all interactable it would just be on interact.