Add an optional [dyed %color%] when setting player's armor.
Asleeepp opened this issue ยท 1 comments
Suggestion
Instead of the current set player's chestplate to leather chestplate
and then having to do dye player's chestplate red
, you could simply do set player's chestplate to leather chestplate dyed blue
, or set player's chestplate to leather chestplate colo(u)red blue
Now of course this would only work for leather armor, but yeah.
Why?
Because I feel like this should be built into the expression, and having to use a seperate effect for it doesn't feel "right" to me. I don't really know how to explain it.
Other
No response
Agreement
- I have read the guidelines above and affirm I am following them with this suggestion.
Duplicate of #5326