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Add an optional [dyed %color%] when setting player's armor.

Asleeepp opened this issue ยท 1 comments

commented

Suggestion

Instead of the current set player's chestplate to leather chestplate and then having to do dye player's chestplate red, you could simply do set player's chestplate to leather chestplate dyed blue, or set player's chestplate to leather chestplate colo(u)red blue

Now of course this would only work for leather armor, but yeah.

Why?

Because I feel like this should be built into the expression, and having to use a seperate effect for it doesn't feel "right" to me. I don't really know how to explain it.

Other

No response

Agreement

  • I have read the guidelines above and affirm I am following them with this suggestion.
commented

Duplicate of #5326