plain %itemtype% not working for comparisons
ShaneBeee opened this issue · 2 comments
Skript/Server Version
[08:06:58 INFO]: [Skript] Server Version: 1.21-DEV-aa8d38d (MC: 1.21)
[08:06:58 INFO]: [Skript] Skript Version: 2.9.0-pre1 (selfbuilt-unknown)
[08:06:58 INFO]: [Skript] Installed Skript Addons:
[08:06:58 INFO]: [Skript] - skript-reflect v2.4 (https://github.com/SkriptLang/skript-reflect)
[08:06:58 INFO]: [Skript] - SkBee v3.5.6 (https://github.com/ShaneBeee/SkBee)
[08:06:58 INFO]: [Skript] - SkBriggy v1.3.2 (https://github.com/ShaneBeee/SkBriggy)
[08:06:58 INFO]: [Skript] Installed dependencies:
[08:06:58 INFO]: [Skript] - Vault v1.7.3-b131
Bug Description
I noticed recently that when comparing items with plain %itemtype%
it appears to fail.
Expected Behavior
I would expect the comparison to work properly.
Steps to Reproduce
did a couple different tests:
command /test:
trigger:
if player has plain cobblestone:
send "&aYAY"
else:
send "&cBOO"
command /test:
trigger:
if player's tool is plain cobblestone:
send "&aYAY"
else:
send "&cBOO"
(ran the command on both items in hand, also did another with a single item stack, same result.)
Errors or Screenshots
No response
Other
No response
Agreement
- I have read the guidelines above and affirm I am following them with this report.
Plain also makes it a stack of 1 iirc
I did tests with single stacks as well, and no-go.