Growing 2x2 (spruce) saplings causes the server to crash
vilhu-github opened this issue ยท 5 comments
Skript/Server Version
[11:57:28 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[11:57:28 INFO]: [Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[11:57:28 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[11:57:28 INFO]: [Skript] Server Version: 1.21.1-40-2fdb2e9 (MC: 1.21.1)
[11:57:28 INFO]: [Skript] Skript Version: 2.9.2 (skriptlang-github)
[11:57:28 INFO]: [Skript] Installed Skript Addons: None
[11:57:28 INFO]: [Skript] Installed dependencies:
[11:57:28 INFO]: [Skript] - Vault v1.7.3-b131
[11:57:28 INFO]: [Skript] - WorldGuard v7.0.11-beta1+a801a9d
Bug Description
A player on my server tried to grow a 2x2 spruce tree using bone meal, which caused the server to crash. Investigated, and found it to be able to be reproduced.
Expected Behavior
2x2 spruce tree was supposed to grow without crashing the server
Steps to Reproduce
- place 2x2 spruce saplings
- fertilize them with bone meal
Errors or Screenshots
Skript error: https://paste.gg/p/anonymous/286c97415bdf42ac96a4702516488f51
Paper thread dump: https://paste.gg/p/anonymous/0eb4a395a6b04368a9af1f6de3f1d6ab
Other
Please let me know if there's any more information you need.
Agreement
- I have read the guidelines above and affirm I am following them with this report.
I can't replicate this on current dev/patch with paper 1.21.1, do you have any active scripts?
@Efnilite Sorry, it seems that I hadn't disabled the one script causing this issue!
Regardless, updated reproduction steps:
- Write a script with a listener for
on grow
event, specifically I'm usingon grow of oak sapling
. Then add achance
condition immediately after.
on grow of oak sapling:
chance of 5%:
# doesn't seem to matter what comes after
# was able to reproduce with anything, such as
broadcast "the server will now crash"
Despite the chance condition being at 5%, the crash will occur 100% of the time.
- Place 2x2 spruce saplings on the ground
- Fertilize them with bone meal (it will take a few, up to 6 in my experience)
- The server (Paper 1.21.1, latest stable version of Skript) will now crash, see error and thread dump.
@Efnilite Sorry, it seems that I hadn't disabled the one script causing this issue!
Regardless, updated reproduction steps:
- Write a script with a listener for
on grow
event, specifically I'm usingon grow of oak sapling
. Then add achance
condition immediately after.on grow of oak sapling: chance of 5%: # doesn't seem to matter what comes after # was able to reproduce with anything, such as broadcast "the server will now crash"
Despite the chance condition being at 5%, the crash will occur 100% of the time.
- Place 2x2 spruce saplings on the ground
- Fertilize them with bone meal (it will take a few, up to 6 in my experience)
- The server (Paper 1.21.1, latest stable version of Skript) will now crash, see error and thread dump.
I tested this on my server and it did indeed crash
Edit: not only did it crash my server I had to go into all the worlds and remove session.lock and I had to relogin to free up the port to be used again yay (might of been a one time thing)
Edit 2: it doesn't matter what's in the event btw it just crashes
@Efnilite Sorry, it seems that I hadn't disabled the one script causing this issue!
Regardless, updated reproduction steps:
1. Write a script with a listener for `on grow` event, specifically I'm using `on grow of oak sapling`. Then add a `chance` condition immediately after.
on grow of oak sapling: chance of 5%: # doesn't seem to matter what comes after # was able to reproduce with anything, such as broadcast "the server will now crash"
Despite the chance condition being at 5%, the crash will occur 100% of the time.
3. Place 2x2 spruce saplings on the ground 4. Fertilize them with bone meal (it will take a few, up to 6 in my experience) 5. The server (Paper 1.21.1, latest stable version of Skript) will now crash, see error and thread dump.
Can confirm that your code (with dark oak sapling
instead of oak sapling
) and then growing a tree causes severe lag on latest dev/patch
, this should definitely be checked out
Tested again, seems to not be present anymore. Tested with the 2.9.2
release and latest dev/patch
. Can you try with latest dev/patch perhaps?
[19:58:18 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[19:58:18 INFO]: [Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[19:58:18 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[19:58:18 INFO]: [Skript] Server Version: 1.21.1-12-1798e94 (MC: 1.21.1)
[19:58:18 INFO]: [Skript] Skript Version: 2.9.2 (selfbuilt-unknown)
[19:58:18 INFO]: [Skript] Installed Skript Addons: None
[19:58:18 INFO]: [Skript] Installed dependencies: None