Skript

Skript

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Boat Types Bug

KhrysAK47 opened this issue ยท 1 comments

commented

Skript/Server Version

[17:53:19 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[17:53:19 INFO]: [Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[17:53:19 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[17:53:19 INFO]: [Skript] Server Version: git-Paper-497 (MC: 1.20.4)
[17:53:19 INFO]: [Skript] Skript Version: 2.9.4 (skriptlang-github)
[17:53:19 INFO]: [Skript] Installed Skript Addons: 
[17:53:19 INFO]: [Skript]  - skript-placeholders v1.6.0 (https://github.com/APickledWalrus/skript-placeholders)
[17:53:19 INFO]: [Skript]  - SkBee v3.2.1 (https://github.com/ShaneBeee/SkBee)
[17:53:19 INFO]: [Skript] Installed dependencies: 
[17:53:19 INFO]: [Skript]  - Vault v1.7.3-CMI
[17:53:19 INFO]: [Skript]  - WorldGuard v7.0.9+5934e49

Bug Description

When parsed as event-entity in Skript, the Mangrove Boat, Cherry Boat, and Bamboo Raft are recognized as oak boat and do not have distinct identifiers in the code.

Expected Behavior

They should parse accordingly.

Steps to Reproduce

  1. Spawn a Mangrove, Cherry or Bamboo boat.
  2. Add this skript:
on vehicle exit:
    broadcast "%vehicle of event-player%"
  1. Enter and leave the vehicle
  2. Read chat

Errors or Screenshots

No response

Other

No response

Agreement

  • I have read the guidelines above and affirm I am following them with this report.
commented

known issue, will be fixed in 2.10.0. It could technically be fixed in 2.9.5, but since it'd have to handle 3 different ways of dealing with boats all at once, I think it's not worth the effort personally.