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Nuclear reactor access port eats Uranium

mrcoffee1026 opened this issue ยท 1 comments

commented

Description (Required)

Uranium works as a fuel in a Nuclear reactor as normal if input directly into the Nuclear reactor, but if you place it into the detected Nuclear access port, it empties the supply one at a time until empty and produces no power from it. (coolant cells sent to the access port deliver to the reactor just fine)

Steps to reproduce the Issue (Required)

Set up access port and attempt to fuel with Uranium/Boosted Uranium from the access port.

Expected behavior (Required)

Should consume the fuel source and provide around 20 minutes of operation. Instead fuel is consumed but no operation takes place.

Server Log / Error Report

No log activity.

Environment (Required)

[22:06:02 INFO]: Paper v1_14_R1 (221)
[22:06:02 INFO]:
[22:06:02 INFO]: CS-CoreLib vDEV - 78 (git 199e1b1e)
[22:06:02 INFO]: Slimefun vDEV - 323 (git 57e1126)
[22:06:02 INFO]:
[22:06:02 INFO]: Installed Addons (13)
[22:06:02 INFO]: Barrels vDEV - 7 (git 0d14dd9f)
[22:06:02 INFO]: SlimeXpansion vDEV - 4 (git 5bf10c29)
[22:06:02 INFO]: ExtraGear vDEV - 3 (git de222ab7)
[22:06:02 INFO]: ChestTerminal vDEV - 17 (git 933a7d36)
[22:06:02 INFO]: EmeraldEnchants vDEV - 5 (git 6adbbb87)
[22:06:02 INFO]: HotbarPets vDEV - 20 (git cd87bc60)
[22:06:02 INFO]: ExoticGarden vDEV - 22 (git a855f5b7)
[22:06:02 INFO]: SoulJars vDEV - 4 (git 4a600aa2)
[22:06:02 INFO]: SlimefunOreChunks vDEV - 2 (git 24d90a3e)
[22:06:02 INFO]: ElectricSpawners vDEV - 5 (git c3f8cc9d)
[22:06:02 INFO]: ExtraHeads v1.1
[22:06:02 INFO]: PrivateStorage vDEV - 6 (git b012877e)
[22:06:02 INFO]: DyedBackpacks vDEV - 1 (git 4b4d1f0f)

commented

Duplicate of #893