Android Fuel Inconsistencies
hex8F opened this issue ยท 0 comments
Description (Required)
Tier 1 Android fuel values are pretty inconsistent.
For reference:
Fuel Type | Seconds (or actions) |
---|---|
Coal Block | 800 |
Blaze Rod | 45 |
Dried Kelp Block | 75 |
Coal/Charcoal | 8 |
Any Log | 2 |
Any Plank | 1 |
To be fair, those numbers make no sense at all.
Obviously Coal Block stands up like a sore thumb - it should give a 10x boost, not a 100x one.
If you bring it down to 80 (assuming we're using furnace times for this) then Blaze Rods and Dried Kelp Blocks become a problem as well.
Steps to reproduce the Issue (Required)
n/a
Expected behavior (Required)
To change fuel values - maybe just adopt fuels from Coal Generator for consistency?
Server Log / Error Report
n/a
Environment (Required)
- Minecraft Version: 1.16.1
- Slimefun Version: dev 584
- CS-CoreLib Version: dev 88