Slimefun

Slimefun

3M Downloads

Constant 50% TPS loss at 20 TPS

DepressedMilkshake opened this issue ยท 1 comments

commented

๐Ÿ“ Description (REQUIRED)

Server stays at 19 - 20 TPS but entities and block placements are still delayed, as if the TPS was <15. I've already installed Clearlagg and have generated timings reports but I have no idea how the server stays at a consistent 50% TPS loss, even through restarts. Timings says "Slimefun::Task: io.github.thebusybiscuit.slimefun4.implementation.tasks.TickerTask$$Lambda$5328 (Single) (SELF)" which is causing 680% tick. I have set up the startup parameters from Aikar's timings as well, but hasn't caused any noticeable differences.

๐Ÿ“‘ Steps to reproduce the Issue (REQUIRED)

https://timings.aikar.co/?id=ee479657a0e946e7a661d5635229eac0

https://www.youtube.com/watch?v=TpPB3oknVJY&feature=youtu.be

Run Slimefun 4 on server (1.16.4) with plugins below:
Plugins (29): ClayTech, ClearLag, CS-CoreLib, EcoPower, Essentials, ExoticGarden, ExtraGear, ExtraHeads, ExtraTools, FluffyMachines, FoxyMachines, GriefPrevention, GSit, Harbor, HotbarPets, InfinityExpansion, LiteXpansion, LuckPerms, MassiveCore*, MobCapturer, MoreTools, ServerRestorer, Slimefun, SlimefunOreChunks, SlimefunWarfare, SlimyPowerSuits, SlimyTreeTaps, SoulJars, WorldEdit

๐Ÿ’ก Expected behavior (REQUIRED)

TPS Loss % not staying at 50 for entire server uptime, server shouldn't be jittering when its at 20 TPS, i don't even know how this is possible, I've never had this issue before.

๐Ÿ“œ Server Log

https://pastebin.com/ND9Pi6ma

๐Ÿ“‚ /error-reports/ Folder

https://pastebin.com/TFjYpECC

๐Ÿงญ Environment (REQUIRED)

  • Server Software:

ee

  • Minecraft Version: Java 1.16.4
  • Slimefun Version: DEV 562
  • CS-CoreLib Version: DEV 92
commented

Please only use the Bug Tracker for Bug Reports.

The error you posted is from InfinityExpansion, not from Slimefun.
Also read up on how to investigate lag here: https://github.com/Slimefun/Slimefun4/wiki/Server-Optimizations