Constant 50% TPS loss at 20 TPS
DepressedMilkshake opened this issue ยท 1 comments
๐ Description (REQUIRED)
Server stays at 19 - 20 TPS but entities and block placements are still delayed, as if the TPS was <15. I've already installed Clearlagg and have generated timings reports but I have no idea how the server stays at a consistent 50% TPS loss, even through restarts. Timings says "Slimefun::Task: io.github.thebusybiscuit.slimefun4.implementation.tasks.TickerTask$$Lambda$5328 (Single) (SELF)" which is causing 680% tick. I have set up the startup parameters from Aikar's timings as well, but hasn't caused any noticeable differences.
๐ Steps to reproduce the Issue (REQUIRED)
https://timings.aikar.co/?id=ee479657a0e946e7a661d5635229eac0
https://www.youtube.com/watch?v=TpPB3oknVJY&feature=youtu.be
Run Slimefun 4 on server (1.16.4) with plugins below:
Plugins (29): ClayTech, ClearLag, CS-CoreLib, EcoPower, Essentials, ExoticGarden, ExtraGear, ExtraHeads, ExtraTools, FluffyMachines, FoxyMachines, GriefPrevention, GSit, Harbor, HotbarPets, InfinityExpansion, LiteXpansion, LuckPerms, MassiveCore*, MobCapturer, MoreTools, ServerRestorer, Slimefun, SlimefunOreChunks, SlimefunWarfare, SlimyPowerSuits, SlimyTreeTaps, SoulJars, WorldEdit
๐ก Expected behavior (REQUIRED)
TPS Loss % not staying at 50 for entire server uptime, server shouldn't be jittering when its at 20 TPS, i don't even know how this is possible, I've never had this issue before.
๐ Server Log
๐ /error-reports/ Folder
๐งญ Environment (REQUIRED)
- Server Software:
- Minecraft Version: Java 1.16.4
- Slimefun Version: DEV 562
- CS-CoreLib Version: DEV 92
Please only use the Bug Tracker for Bug Reports.
The error you posted is from InfinityExpansion, not from Slimefun.
Also read up on how to investigate lag here: https://github.com/Slimefun/Slimefun4/wiki/Server-Optimizations