Slimefun

Slimefun

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Raw ores not working with the luck multiplier of Slimefun Furnaces

marvjosh1 opened this issue · 5 comments

commented

❗ Checklist

  • I am using the official english version of Slimefun and did not modify the jar.
  • I am using an up to date "DEV" (not "RC") version of Slimefun.
  • I am aware that issues related to Slimefun addons need to be reported on their bug trackers and not here.
  • I searched for similar open issues and could not find an existing bug report on this.

📍 Description

When raw ores (iron, gold, copper) are smelted in enhanced / reinforced / carbonado furnaces, each raw ore is smelted into 1 ingot only.

📑 Reproduction Steps

  1. Place down an enhanced / reinforced / carbonado furnace with a luck multiplier greater than 1
  2. Place some fuel in it
  3. Place each kind raw ores in it
  4. Watch it being smelted into 1 ingot only

💡 Expected Behavior

The expected behaviour is that raw ores are being multipled to give an amount of ingots around the luck multiplier when being smelted.

📷 Screenshots / Videos

https://youtu.be/n5gefHoJ9UI

📜 Server Log

No response

📂 /error-reports/ folder

No response

💻 Server Software

Purpur

🎮 Minecraft Version

1.17.x

⭐ Slimefun version

https://i.imgur.com/iKtj1hl.png
https://i.imgur.com/i7ywuHv.png

🧭 Other plugins

No response

commented

Only ores benefit from the luck multiplier, but not raw ones.

commented

I would argue that this should definitely apply to Raw Ores here. In 1.17 that has become the default drop.

commented

I would argue that this should definitely apply to Raw Ores here. In 1.17 that has become the default drop.

Can it be togglable? Because Iron Ore + Fortune + Furnace Luck is kinda too much?

commented

I would argue that this should definitely apply to Raw Ores here. In 1.17 that has become the default drop.

Can it be togglable? Because Iron Ore + Fortune + Furnace Luck is kinda too much?

They bring up a very good point, possibly a lower fortune rate for raw ore compared to standard?

commented

I think a toggle would be better.
I reckon it would best to just add a toggle for all the ores (raw or not) in a follow-up build.
This way it can be tweaked to an even finer degree.