Used items aren't dropped when you break a machine that is still processing an input.
Intybyte opened this issue · 1 comments
❗ Checklist
- I am using the official english version of Slimefun and did not modify the jar.
- I downloaded the official version from the new build site Blob Builds.
- I am using an up to date "DEV" (not "RC") version of Slimefun.
- I am aware that issues related to Slimefun addons need to be reported on their bug trackers and not here.
- I searched for similar open issues and could not find an existing bug report on this.
📍 Description
When a machine is processing a recipe and you break said machine, it won't drop the item it was processing but just delete it, when it should just drop it intact.
📑 Reproduction Steps
- Make a small energy net
- Place a machine (I used auto anvil)
- Put duct tape + damaged item
- Make it start the recipe
- Break the machine
- The item that was supposed to be repaired is now gone
💡 Expected Behavior
The item is returned in the same state it was inserted.
📷 Screenshots / Videos
No response
📜 Server Log
No response
📂 /error-reports/
folder
No response
💻 Server Software
Paper
🎮 Minecraft Version
1.20.x
⭐ Slimefun version
preview build of 1.21 cm on saw the code it happens regardless of version
🧭 Other plugins
No response