Spells

Spells

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Cooldown times for spells

Hypersonic opened this issue ยท 5 comments

commented

One major piece of feedback I've gotten from our first major round of playtesting is that we need cooldown times for spells. Maybe a

int ticksSinceLastCast()

method?

commented

where would this method be?

commented

I was thinking we'd have a public int getCooldown() in spells that could be overriden and a public string getCooldownMessage(Player player) that could be overriden. SpellBook could then manage sending the message whenever necesary.

commented

That sounds pretty good.

commented

oops. Forgot to add the message.

commented

I fixed everything.