TARDIS

TARDIS

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List formatting

DalekCraft2 opened this issue ยท 5 comments

commented

Edit: I may be able to fix this myself. It is an issue with the resource pack. I shall make a pull request for it once I have it working better.

Describe the bug
/tt list commands require that Force Unicode Font is disabled and that the Unicode Font preference is enabled in order to display formatting spaces properly. They otherwise display boxes or small lines.

To Reproduce

  1. Run /tt list <argument> with at least one entry in given list
  2. Change configuration of the language Unicode setting and the TARDIS Unicode preference
  3. Repeat from step 1

Screenshots
image
image

/tardis version output
Please include an output of your /tardis version.

11:56:42.054
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] Server version: git-Paper-"809466f2e" (MC: 1.16.5)
11:56:42.056
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] TARDIS version: 4.6.1-b2265
11:56:42.057
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] TARDISChunkGenerator version: 4.6.1
11:56:42.057
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] PlaceholderAPI version: 2.10.9
11:56:42.058
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] LibsDisguises version: 10.0.24
11:56:42.058
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] Essentials version: 2.18.2.0
11:56:42.058
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] WorldGuard version: 7.0.4+f7ff984
11:56:42.058
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] Multiverse-Core version: 4.2.2-b812
11:56:42.058
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] CoreProtect version: 19.5
11:56:42.058
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] WorldBorder version: 2.1.1
11:56:42.058
[11:56:42] [Render thread/INFO] [minecraft/NewChatGui]: [CHAT] [TARDIS] Checking for new TARDIS builds...
commented

PR merged, thanks

commented

Note that I could only fix the non-unicode font. I do not know what I should do for the unicode one.

commented

Don't think there is anything that can be done if the "Force Unicode Font" option is turned on. The force option overrides everything else.
I might just revert back to how it was done originally.

commented

Should the character stuff be removed from the resource pack, then?

commented

Only once it gets reverted...