upgrade tree
Airomis opened this issue · 6 comments
Describe the feature request
i was looking at the order things upgrade and it seams kind of off
the first tree that has the camelion system and ars. I dont think they should be an order dependent tree
for the flight mode
distance 1 -> 2 -> 3 -> interdimentional travel
( new ) Warp 1 -> 2 -> 3
external flight mode and other unlocks should not require unlocks outside unlocking the tree.
unlocking the tool tree should allow the use of all tools
tools -> telepatic circut after that each unlock should enable the use of command line ( /tardis comehere /tardis find / tardis rebuild.....
monitor should require the tool unlock only
force feild should only require the unlock only
telepatic should be a tool not and a nav joint requierment but not a block for allowing friends to use your tardis ( the day light detector )
new tree could also be made to unlock the console sizes then the rooms are bought blueprints
but other than the order of the unlocks i really enjoy the new system
- There has to be an order of some sort otherwise it's not a progression as is the intention of the system.
- Fair comment about the telepathic circuit - the upgrade should probably only apply to the travel aspects.
- There is already a penalty for using faster throttle speeds - they use more Artron energy than the normal speed.
Here is what I had in mind for the progression:
- Architecture branch unlock dependent order ( room growing block placement and allows walls and floor to be broken to build custom stuff ) -> ARS -> Desktop changer
- Architecture branch 2: dependent chameleon circuit -> invisibility or non-dependent
- Navigation branch unlock dependent ( distance unlock in order 1,2,3 -> inter dimensional travel ( other worlds / end / nether )
- Distance leaf: Distance multiplayer requires distance x1 unlock
- nav tree branch 2 dependents: Biome -> Village -> Cave ( more precise should require more unlocks )
- Not dependent saves ( save disks should still be useable ) and external flight just external flight should be expensive ( 3k? ) telepathic circuit ( enables / commands for travel) and maybe the ability to use warp speed
- Tool branch unlock ( once unlocked all tools can be used )
- Dependent branch Scanner -> render room -> monitor
- Telepathic circuit enables allowing other players to control the ship ( active ship upgrades count over owner ships ) -> merge with navigation telepathic to unlock / comehere /hide /rebuild
- HADS system modification -> modifying the go home on death options
- Force field should not have an unlock just costly
Just putting this here for reference, as it is what the plugin system is based on.
https://wiki.tardisrefined.net/upgrades-and-functions.html
looks great the flight speed and external flight is marked as a null cost and cant be unlocked