Suggestions / Requests
zaphiredfox opened this issue ยท 1 comments
@BLuFeNiX With the plugin working now, I'd like to make a few suggestions / requests if you're open to it.
- YML option to customize the book and scroll recipes. Since my server is well past end-game, end pearls are readily abundant and easy to acquire. I'd like the ability to modify the recipe to include components that are a bit more work to acquire (ie: ghast tears) or require more of said materials (ie: eight pearls and a book vs just one).
- YML option to modify the "charge up" time before the teleportation occurs. Optionally make it a customizable calculation based on distance being travelled (the way you do with cost).
- YML option to disable or change the teleportation effects (specifically the lightning). I happen to like it so far, but I can also see it being an annoyance to others. An option to have no sounds / effects, or alternatively use the endermen swoops, upon teleportation would be appreciated.
- Haven't tried yet, but does teleportation work between worlds? If not, please? Add a YML configurable 'additional charge' (and additional charge up time) to the calculated teleportation cost.
- Cost calculation, can this use any basic math functions? Ceiling, floor, absolute value, modulo?
- And just for some OPTIONAL random teleportation shenanigans / player torment... a configurable (distance influenced) random chance the teleport will 'malfunction' and 'drop' you somewhere part way between origin and destination. Hey, this a faster alternative to nether highway travel, but since magic is involved, use at your own risk, MWUAHAHAHA!!
Thanks for all your work on this!
@zaphiredfox These are great suggestions. I've considered a couple of these before, but you have some cool new ideas as well! I think these are all doable, and I will try to start working on them after I integrate the FreeBSD branch into master, which shouldn't be too much more work.
As for the cost formula, it's powered by exp4j
, so it should support all the functions listed here, but I have not tested any of them myself.