BO2 Spawn Error
Favorlock opened this issue ยท 5 comments
2012-12-23 20:53:51 [INFO] Favorlock issued server command: /tc spawn BushLerandomebushy
2012-12-23 20:53:51 [SEVERE] null
org.bukkit.command.CommandException: Unhandled exception executing command 'tc' in plugin TerrainControl v2.3.6
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:186)
at org.bukkit.craftbukkit.v1_4_6.CraftServer.dispatchCommand(CraftServer.java:547)
at net.minecraft.server.v1_4_6.PlayerConnection.handleCommand(PlayerConnection.java:991)
at net.minecraft.server.v1_4_6.PlayerConnection.chat(PlayerConnection.java:909)
at net.minecraft.server.v1_4_6.PlayerConnection.a(PlayerConnection.java:853)
at net.minecraft.server.v1_4_6.Packet3Chat.handle(Packet3Chat.java:44)
at net.minecraft.server.v1_4_6.NetworkManager.b(NetworkManager.java:290)
at net.minecraft.server.v1_4_6.PlayerConnection.d(PlayerConnection.java:112)
at net.minecraft.server.v1_4_6.ServerConnection.b(SourceFile:39)
at net.minecraft.server.v1_4_6.DedicatedServerConnection.b(SourceFile:30)
at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:585)
at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:224)
at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:481)
at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:416)
at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849)
Caused by: java.lang.NullPointerException
at com.khorn.terraincontrol.customobjects.CustomObjectGen.GenerateCustomObject(CustomObjectGen.java:144)
at com.khorn.terraincontrol.bukkit.commands.SpawnCommand.onCommand(SpawnCommand.java:63)
at com.khorn.terraincontrol.bukkit.commands.TCCommandExecutor.onCommand(TCCommandExecutor.java:45)
at com.khorn.terraincontrol.bukkit.TCPlugin.onCommand(TCPlugin.java:65)
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
... 15 more
Closing this, if it still happens, please leave a message here and I'll reopen it.
Parts of the BO2 spawn code have been rewritten, so this is possibly already fixed in the dev builds.
I tried one of the dev builds and the BO2/BO3 files simply could not be found even though they could be listed.